Tag Archives: Faker

LoL 2019 World Championships – Expert Predictions Round-up

The 2019 World Champions are nearly upon us, so we’ve rounded up a collection of professional analysts and coaches from around the world to help set some expectations for the event.

Our participants are:

  • Nelson Sng, coach of the LPL’s LNG Esports
  • Brendan “Loyota” Schilling, pro analyst formerly of Team Liquid, Immortals, and more
  • Cody “Avin” Gerard, pro analyst formerly of Rogue and Roccat
  • David “Hermes” Tu, pro coach with LCS experience
  • Tim “Magic” Sevenhuysen, founder of OraclesElixir.com and Head of Esports Data Science for Esports One

Continue reading LoL 2019 World Championships – Expert Predictions Round-up

STAT CARD: Faker

Faker stat card

Faker has been the consensus best player in the world for years, and he’s continuing to lead the way for his team, SK Telecom T1, in the 2016 season. This year he’s playing with co-star MaRin, who left after their World Championship victory to play in China’s LPL with LGD Gaming.

In MaRin’s absence, and with stalwart Jungler Bengi struggling to find his place in the carry-jungler meta, Faker has been relied on more heavily to directly carry games. It’s been easier for opponents to predict Faker’s role in SKT’s game plans as a result, and limit the success of some of his early laning and mid-game playmaking. Faker has the second-highest death share of LCK Mid laners, as a result.

That hasn’t stopped Faker from keeping up his high-pressure play style, though, and he’s been topping the damage and gold charts while staying top-3 in farming numbers. If Faker can get a little bit more playmaking support from his teammates, so that he doesn’t have to carry so much of the load himself, SKT should keep challenging near the top of the LCK standings.

Find more LCK player stats on the 2016 Spring Regular Season page.

Legend:
DPM: Average damage to champions per minute.

DMG%: Average share of team’s damage to champions.
EGPM: Average earned gold per minute.
GOLD%: Average share of team’s earned gold.
CSD@10: Average creep score (minion+monster kills) difference at 10 minutes.
CS per Minute: Average creep score (minion+monster kills) per minute.

Photo courtesy of lolesports.com.