NA 2016 Summer Promotion Player Statistics

GPGames played
AGTAverage game time
W%Win percentage
AGLAverage game length
G LenAverage game length
P%Percentage of games champion was picked in the given role
B%Percentage of games in which the champion was banned (not role-specific)
P+B%Percentage of games in which the champion was either picked or banned (not role-specific)
KTotal kills
DTotal deaths
ATotal assists
KPGKills per game
DPGDeaths per game
APGAssists per game
Team KPGKills per game
Team DPGDeaths per game
KDATotal kill/death/assist ratio
K:DKill-to-death ratio
CKPMCombined kills per minute (team kills + opposing team kills)
XPD@10Average experience difference at 10 minutes
XPD10Average experience difference at 10 minutes
GD@10Average gold difference at 10 minutes
GD@15Average gold difference at 15 minutes
GD10Average gold difference at 10 minutes
GD15Average gold difference at 15 minutes
Team GD@15Average team gold difference at 15 minutes
GPRGold Percent Rating: Average amount of the game's total gold held, centered around 50% and multiplied by 100 (e.g. +1.00 represents 51.00%)
GSPDAverage gold spent percentage difference
EGREarly-Game Rating
MLRMid/Late Rating
TWLProportion of time spent with a gold lead (holding more than 52% of the gold in the game). Developed by
TWDProportion of time spent with a gold deficit (holding less than 48% of the gold in the game). Developed by
FBP%First Blood participation rate (FB kills+assists / games played)
FBPFirst Blood participation rate (FB kills+assists / games played)
FBD%First Blood death rate (FB deaths / games played)
K+A@15Average kills+assists at 15 minutes
K@15Average kills at 15 minutes
A@15Average assists at 15 minutes
D@15Average deaths at 15 minutes
FB%First Blood rate (for players, includes both kills and assists)
FD%First dragon rate
FT%First tower rate
F3T%First to kill three towers rate
HLD%Percentage of games in which the team acquired Rift Herald
FBN%First Baron rate
BN%Baron control rate
FT TimeAverage first tower kill time
FTTAverage first tower kill time
DrPGDragons killed per game
DRG%Dragon control rate (if ELD% is also reported, this only reflects elemental drakes
ELD%Elder dragon control rate
TPGTowers killed per game
KPKill participation
aKPAverage kill participation
D%Share of team's deaths
DTH%Share of team's deaths
CSD@10Average creep score difference at 10 minutes
CSD10Average creep score difference at 10 minutes
CSPMAverage monsters + minions killed per minute
CS%P15Average share of team's post-15-minute minion and monster kills
DPMAverage damage to champions per minute
Team DPMAverage team damage to champions per minute
Team DTPMAverage team-wide damage taken from champions per minute
DTPMAverage damage taken from champions per minute
DPDAverage damage to champions percentage difference
Dmg%Average share of team's total damage to champions
EGPMAverage earned gold per minute (excludes starting gold and inherent gold generation)
Gold%Average share of team's total gold earned (excludes starting gold and inherent gold generation)
Gold% Post-15Average share of team's gold earned post-15 minutes (excludes starting gold and inherent gold generation)
LNE%Lane control: average share of game's total lane CS
JNG%Jungle control: average share of game's total jungle CS
WPMAverage wards placed per minute
CWPMAverage control wards purchased per minute
WCPMAverage wards cleared per minute
WC%Average percentage of opponent wards cleared
VWCAverage percentage of opponent visible wards cleared
IWCAverage percentage of opponent invisible wards cleared
CS% Post-15Average share of team's creep score after 15 minutes
Minion% Post-15Average share of team's minion kills after 15 minutes
Monster% Post-15Average share of team's monster kills after 15 minutes

Alex IchTeam Dragon KnightsMiddle933%2024352.363.2%22.0%22%0.2-318.150927.0%231.423.6%0.420.18
BischuTeam Dragon KnightsSupport30%19202.375.0%22.5%33%0.3-1170.8683.9%93.810.0%1.370.31
FengTeam ImpulseTop475%711363.974.1%29.7%50%-6.5187.036017.1%254.919.7%0.610.18
FlareszTeam Dragon KnightsTop838%1933371.771.8%32.7%38%-11.8-4256.138020.2%197.419.9%0.510.18
GateTeam ImpulseSupport475%19445.077.6%24.3%50%-2.3941.21286.0%152.711.8%1.300.25
KezTeam Dragon KnightsJungle933%2116484.379.3%14.7%44%-7.2-2373.940821.1%191.919.4%0.750.55
MashTeam ImpulseADC475%154249.867.2%10.8%50%6.83129.256726.5%305.123.6%0.550.44
OhqTeam Dragon KnightsADC933%2610346.069.0%9.2%33%0.7-218.754827.7%259.226.2%0.290.22
PireanTeam ImpulseMiddle475%117275.465.5%18.9%25%-4.3338.337717.5%288.222.3%0.480.16
ProcxinTeam ImpulseJungle475%246258.284.5%16.2%25%3.52925.269233.0%292.022.6%0.250.49
RF LegendaryTeam Dragon KnightsTop10%0540.844.4%62.5%0%-5.0-1586.932817.1%182.018.9%0.580.10
TranceTeam Dragon KnightsSupport650%012433.672.9%17.4%50%1.0-1140.9844.5%117.211.6%1.370.32
For a full list of abbreviations and explanations, check the Definitions page.
Last Updated: April 8, 2016 2:58 pm