Hit the Ground Running: Jungle Champion Effectiveness in the First Fifteen Minutes

The first 15 minutes in League of Legends can sometimes decide the outcome of the entire game. In the 2015 Spring Split playoffs in the LCK, the LMS, and the North American and European LCS and Challenger leagues, the team with a gold lead at 15 minutes won 74% of the time.

Junglers often play the most active role in the early game, ganking and counter-ganking, setting up Tower dives, or just hard farming to level 6 as fast as possible to hasten the mid game. But what we’ll see is that early-game strength is no longer the defining characteristic of strong junglers, as it was in previous metas.

We’re going to explore the ways that different jungle champions were used, and how much success they had, in the first 15 minutes of games. We’ll be drawing our numbers from the 2015 Spring Split playoffs in the North American and European LCS.

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Bloodletting: Kill Pace and Target Selection in MSI and Regional Playoffs

The 2015 Mid-Season Invitational was an absolute bloodbath, with 62% more kills per minute than the LCK playoffs and a way faster pace than anyone could have expected, based on how each region’s playoffs played out.

The chart above compares the average Combined Kills per Minute (CKPM) from each major region’s playoffs and the entire Mid-Season Invitational tournament. (The LPL unfortunately can’t be included because the league does not release its match histories publicly.) As an added bonus, I’ve broken out average target selection for each region.

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New Summer Split Stats Pages

The 2015 Summer Split is officially underway, with the first games played last night in both League Champions Korea (LCK) and the League Master Series (LMS). You can see the new stats pages for these leagues by using the nav bar at the top of the page, or following these links:

More new pages will be popping up as both the North American and European LCS start up in the coming weeks!

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