NA LCS 2015 Summer Regular Season Team Statistics

PosPosition
GPGames Played
AGTAverage Game Time
WWins
W%Win Percentage
AGLAverage Game Length
LLosses
G LenAverage Game Length
P%Percentage of games champion was picked in the given role
B%Percentage of games in which the champion was banned (not role-specific)
P+B%Percentage of games in which the champion was either picked or banned (not role-specific)
KTotal Kills
DTotal Deaths
ATotal Assists
KPGKills per Game
DPGDeaths per Game
APGAssists per Game
Team KPGKills per Game
Team DPGDeaths per Game
KDATotal Kill/Death/Assist Ratio
K:DKill-to-Death Ratio
CKPMCombined Kills per Minute (Team Kills + Opposing Team Kills)
XPD@10Average Experience Difference at 10 Minutes
XPD10Average Experience Difference at 10 Minutes
GD@10Average Gold Difference at 10 Minutes
GD@15Average Gold Difference at 15 Minutes
GD10Average Gold Difference at 10 Minutes
GD15Average Gold Difference at 15 Minutes
Team GD@15Average Team Gold Difference at 15 Minutes
GPRGold Percent Rating: Average amount of the game's total gold held, centered around 50% and multiplied by 100 (e.g. +1.00 represents 51.00%)
GSPDAverage Gold Spent Percentage Difference
EGREarly-Game Rating
MLRMid/Late Rating
TWLProportion of time spent with a gold lead (holding more than 52% of the gold in the game). Developed by league-analytics.com.
TWDProportion of time spent with a gold deficit (holding less than 48% of the gold in the game). Developed by league-analytics.com.
FBP%First Blood participation rate (FB kills+assists / games played)
FBPFirst Blood participation rate (FB kills+assists / games played)
FBD%First Blood death rate (FB deaths / games played)
K+A@15Average kills+assists at 15 minutes
K@15Average kills at 15 minutes
A@15Average assists at 15 minutes
D@15Average deaths at 15 minutes
FB%First Blood Rate (includes both kills and assists for players)
FD%First Dragon Rate
FT%First Tower Rate
F3T%First to Kill Three Towers Rate
HLD%Percentage of games in which the team acquired Rift Herald.
FBN%First Baron Rate
BN%Baron Control Rate
FT TimeAverage First Tower Kill Time
FTTAverage First Tower Kill Time
DrPGDragons Killed per Game
DRG%Dragon control rate. If ELD% is also reported, this only reflects elemental drakes.
ELD%Elder dragon control rate.
TPGTowers Killed per Game
KPKill Participation
aKPAverage Kill Participation
D%Share of team's deaths
DTH%Share of team's deaths
CSD@10Average Creep Score Difference at 10 Minutes
CSD10Average Creep Score Difference at 10 Minutes
CSPMAverage monsters + minions killed per minute
CS%P15Average share of team's post-15-minute minion and monster kills
DPMAverage Damage to Champions per Minute
Team DPMAverage Team Damage to Champions per Minute
Team DTPMAverage Team-wide Damage Taken from Champions per Minute
DTPMAverage Damage Taken from Champions per Minute
DPDAverage Damage to Champions Percentage Difference
Dmg%Average Share of Team's Total Damage to Champions
EGPMAverage Earned Gold per Minute (excludes starting gold and inherent gold generation)
Gold%Average Share of Team's Total Gold Earned (excludes starting gold and inherent gold generation)
Gold% Post-15Average Share of Team's Gold Earned Post-15 Minutes (excludes starting gold and inherent gold generation)
JNG%Average Share of Game's Total Jungle CS
WPMAverage Wards Placed per Minute
WCPMAverage Wards Cleared per Minute
WC%Average Percentage of Opponent Wards Cleared
VWCAverage Percentage of Opponent Visible Wards Cleared
IWCAverage Percentage of Opponent Invisible Wards Cleared
CS% Post-15Average Share of Team's Creep Score After 15 Minutes
Minion% Post-15Average Share of Team's Minion Kills After 15 Minutes
Monster% Post-15Average Share of Team's Monster Kills After 15 Minutes

TeamGPWLAGTKDK:DCKPMEGRMLRGSPDGD@15FB%FD%FT%FBN%DrPGJNG%WPMWCPMWC%
Cloud91971236.82312770.830.7352.7-15.9-2.0%37737%42%58%41.2%1.749.1%2.830.9631.3%
Counter Logic Gaming1913637.03112391.300.7861.86.67.7%98468%63%74%73.7%2.450.4%2.801.0937.3%
Dignitas1810837.42322201.050.6843.711.9-5.0%-52267%39%22%55.6%1.949.1%2.820.8930.5%
Enemy1841437.71923060.630.7530.3-8.1-12.1%-1,81317%50%44%17.6%1.945.4%2.990.8427.4%
Gravity1912738.82742611.050.7352.011.23.8%-1442%63%58%63.2%2.651.4%3.251.1135.7%
Team 81961339.82173160.690.7138.9-7.3-9.3%-80858%37%26%33.3%1.946.7%3.081.1337.0%
Team Dragon Knights1831542.22353440.680.7749.1-32.5-8.0%-20261%61%44%16.7%2.349.0%3.281.1436.2%
Team Impulse1913637.13412281.500.8156.911.512.7%62958%42%63%68.4%2.554.5%3.260.9532.6%
Team Liquid1914540.13082021.520.6663.310.47.9%1,06953%63%63%78.9%2.653.2%2.960.9833.4%
Team SoloMid1811742.42472001.240.5950.011.13.3%17639%39%44%44.4%2.650.9%3.101.1035.8%
For a full list of abbreviations and explanations, check the Definitions page.
Last Updated: October 2, 2015 9:23 pm

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League of Legends esports statistics and analytics by Tim Sevenhuysen