PosPosition
GPGames played
AGTAverage game time
WWins
W%Win percentage
AGLAverage game length
LLosses
G LenAverage game length
P%Percentage of games champion was picked in the given role
B%Percentage of games in which the champion was banned (not role-specific)
P+B%Percentage of games in which the champion was either picked or banned (not role-specific)
KTotal kills
DTotal deaths
ATotal assists
KPGKills per game
DPGDeaths per game
APGAssists per game
Team KPGKills per game
Team DPGDeaths per game
KDATotal kill/death/assist ratio
K:DKill-to-death ratio
CKPMCombined kills per minute (team kills + opposing team kills)
XPD@10Average experience difference at 10 minutes
XPD10Average experience difference at 10 minutes
GD@10Average gold difference at 10 minutes
GD@15Average gold difference at 15 minutes
GD10Average gold difference at 10 minutes
GD15Average gold difference at 15 minutes
Team GD@15Average team gold difference at 15 minutes
GPRGold Percent Rating: Average amount of the game's total gold held, centered around 50% and multiplied by 100 (e.g. +1.00 represents 51.00%)
GSPDAverage gold spent percentage difference
EGREarly-Game Rating
MLRMid/Late Rating
TWLProportion of time spent with a gold lead (holding more than 52% of the gold in the game). Developed by league-analytics.com.
TWDProportion of time spent with a gold deficit (holding less than 48% of the gold in the game). Developed by league-analytics.com.
FBP%First Blood participation rate (FB kills+assists / games played)
FBPFirst Blood participation rate (FB kills+assists / games played)
FBD%First Blood death rate (FB deaths / games played)
K+A@15Average kills+assists at 15 minutes
K@15Average kills at 15 minutes
A@15Average assists at 15 minutes
D@15Average deaths at 15 minutes
FB%First Blood rate (for players, includes both kills and assists)
FD%First dragon rate
FT%First tower rate
F3T%First to kill three towers rate
HLD%Percentage of games in which the team acquired Rift Herald
FBN%First Baron rate
BN%Baron control rate
FT TimeAverage first tower kill time
FTTAverage first tower kill time
DrPGDragons killed per game
DRG%Dragon control rate (if ELD% is also reported, this only reflects elemental drakes
ELD%Elder dragon control rate
TPGTowers killed per game
KPKill participation
aKPAverage kill participation
D%Share of team's deaths
DTH%Share of team's deaths
CSD@10Average creep score difference at 10 minutes
CSD10Average creep score difference at 10 minutes
CSPMAverage monsters + minions killed per minute
CS%P15Average share of team's post-15-minute minion and monster kills
DPMAverage damage to champions per minute
Team DPMAverage team damage to champions per minute
Team DTPMAverage team-wide damage taken from champions per minute
DTPMAverage damage taken from champions per minute
DPDAverage damage to champions percentage difference
Dmg%Average share of team's total damage to champions
EGPMAverage earned gold per minute (excludes starting gold and inherent gold generation)
Gold%Average share of team's total gold earned (excludes starting gold and inherent gold generation)
Gold% Post-15Average share of team's gold earned post-15 minutes (excludes starting gold and inherent gold generation)
LNE%Lane control: average share of game's total lane CS
JNG%Jungle control: average share of game's total jungle CS
WPMAverage wards placed per minute
WCPMAverage wards cleared per minute
WC%Average percentage of opponent wards cleared
VWCAverage percentage of opponent visible wards cleared
IWCAverage percentage of opponent invisible wards cleared
CS% Post-15Average share of team's creep score after 15 minutes
Minion% Post-15Average share of team's minion kills after 15 minutes
Monster% Post-15Average share of team's monster kills after 15 minutes
Team | GP | W | L | AGT | K | D | K:D | CKPM | EGR | MLR | GSPD | GD@15 | FB% | FD% | FT% | FBN% | DRG% | JNG% | WPM | WCPM | VWC | IWC |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
AHQ e-Sports Club | 28 | 25 | 3 | 34.7 | 410 | 252 | 1.63 | 0.68 | 59.0 | 30.3 | 11.7% | 1,130 | 46% | 64% | 61% | 79% | 61% | 54.9% | 3.41 | 1.63 | 74.5% | 24.6% |
Cougar eSports | 28 | 1 | 27 | 29.0 | 172 | 493 | 0.35 | 0.82 | 18.8 | -15.2 | -26.8% | -4,174 | 36% | 11% | 14% | 6% | 16% | 41.2% | 3.21 | 1.00 | 58.0% | 14.7% |
eXtreme Gamers eSports Club | 28 | 8 | 20 | 36.1 | 314 | 454 | 0.69 | 0.76 | 42.9 | -14.3 | -8.9% | -698 | 43% | 61% | 39% | 27% | 46% | 46.4% | 3.46 | 1.47 | 64.4% | 24.6% |
Flash Wolves | 28 | 20 | 8 | 32.5 | 443 | 240 | 1.85 | 0.75 | 60.0 | 11.4 | 10.6% | 1,569 | 61% | 36% | 71% | 52% | 57% | 49.7% | 3.42 | 1.40 | 73.5% | 21.7% |
Hong Kong Esports | 28 | 16 | 12 | 34.9 | 383 | 325 | 1.18 | 0.72 | 57.6 | -0.4 | 4.4% | 558 | 46% | 79% | 57% | 64% | 67% | 53.3% | 3.59 | 1.56 | 73.8% | 24.8% |
Machi17 | 28 | 15 | 13 | 37.1 | 317 | 300 | 1.06 | 0.59 | 57.4 | -3.9 | 3.0% | 578 | 71% | 71% | 54% | 50% | 54% | 50.4% | 3.67 | 1.66 | 74.0% | 28.1% |
Midnight Sun e-Sports | 28 | 9 | 19 | 35.0 | 255 | 381 | 0.67 | 0.65 | 39.6 | -7.5 | -4.6% | -951 | 36% | 43% | 32% | 43% | 42% | 49.9% | 3.45 | 1.43 | 66.3% | 22.6% |
Taipei Assassins | 28 | 18 | 10 | 35.4 | 369 | 223 | 1.65 | 0.60 | 64.7 | -0.4 | 10.5% | 1,987 | 61% | 36% | 71% | 64% | 45% | 54.4% | 3.73 | 1.63 | 72.2% | 26.4% |
Last Updated: March 28, 2016 8:59 am