LCK 2016 Summer Regular Season Team Statistics

PosPosition
GPGames Played
AGTAverage Game Time
WWins
W%Win Percentage
AGLAverage Game Length
LLosses
G LenAverage Game Length
P%Percentage of games champion was picked in the given role
B%Percentage of games in which the champion was banned (not role-specific)
P+B%Percentage of games in which the champion was either picked or banned (not role-specific)
KTotal Kills
DTotal Deaths
ATotal Assists
KPGKills per Game
DPGDeaths per Game
APGAssists per Game
Team KPGKills per Game
Team DPGDeaths per Game
KDATotal Kill/Death/Assist Ratio
K:DKill-to-Death Ratio
CKPMCombined Kills per Minute (Team Kills + Opposing Team Kills)
XPD@10Average Experience Difference at 10 Minutes
XPD10Average Experience Difference at 10 Minutes
GD@10Average Gold Difference at 10 Minutes
GD@15Average Gold Difference at 15 Minutes
GD10Average Gold Difference at 10 Minutes
GD15Average Gold Difference at 15 Minutes
Team GD@15Average Team Gold Difference at 15 Minutes
GPRGold Percent Rating: Average amount of the game's total gold held, centered around 50% and multiplied by 100 (e.g. +1.00 represents 51.00%)
GSPDAverage Gold Spent Percentage Difference
EGREarly-Game Rating
MLRMid/Late Rating
TWLProportion of time spent with a gold lead (holding more than 52% of the gold in the game). Developed by league-analytics.com.
TWDProportion of time spent with a gold deficit (holding less than 48% of the gold in the game). Developed by league-analytics.com.
FBP%First Blood participation rate (FB kills+assists / games played)
FBPFirst Blood participation rate (FB kills+assists / games played)
FBD%First Blood death rate (FB deaths / games played)
K+A@15Average kills+assists at 15 minutes
K@15Average kills at 15 minutes
A@15Average assists at 15 minutes
D@15Average deaths at 15 minutes
FB%First Blood Rate (includes both kills and assists for players)
FD%First Dragon Rate
FT%First Tower Rate
F3T%First to Kill Three Towers Rate
HLD%Percentage of games in which the team acquired Rift Herald.
FBN%First Baron Rate
BN%Baron Control Rate
FT TimeAverage First Tower Kill Time
FTTAverage First Tower Kill Time
DrPGDragons Killed per Game
DRG%Dragon control rate. If ELD% is also reported, this only reflects elemental drakes.
ELD%Elder dragon control rate.
TPGTowers Killed per Game
KPKill Participation
aKPAverage Kill Participation
D%Share of team's deaths
DTH%Share of team's deaths
CSD@10Average Creep Score Difference at 10 Minutes
CSD10Average Creep Score Difference at 10 Minutes
CSPMAverage monsters + minions killed per minute
CS%P15Average share of team's post-15-minute minion and monster kills
DPMAverage Damage to Champions per Minute
Team DPMAverage Team Damage to Champions per Minute
Team DTPMAverage Team-wide Damage Taken from Champions per Minute
DTPMAverage Damage Taken from Champions per Minute
DPDAverage Damage to Champions Percentage Difference
Dmg%Average Share of Team's Total Damage to Champions
EGPMAverage Earned Gold per Minute (excludes starting gold and inherent gold generation)
Gold%Average Share of Team's Total Gold Earned (excludes starting gold and inherent gold generation)
Gold% Post-15Average Share of Team's Gold Earned Post-15 Minutes (excludes starting gold and inherent gold generation)
JNG%Average Share of Game's Total Jungle CS
WPMAverage Wards Placed per Minute
WCPMAverage Wards Cleared per Minute
WC%Average Percentage of Opponent Wards Cleared
VWCAverage Percentage of Opponent Visible Wards Cleared
IWCAverage Percentage of Opponent Invisible Wards Cleared
CS% Post-15Average Share of Team's Creep Score After 15 Minutes
Minion% Post-15Average Share of Team's Minion Kills After 15 Minutes
Monster% Post-15Average Share of Team's Monster Kills After 15 Minutes

TeamGPWLAGTKDK:DCKPMGPRGSPDEGRMLRGD@15FB%FD%DRG%FT%F3T%HLD%FBN%BN%JNG%WPMWCPMVWCIWC
Afreeca Freecs43202337.64705050.930.60-0.19-0.2%46.9-0.4-18549%33%39%42%49%37%49%45%48.4%3.351.3466.4%25.8%
CJ Entus44123237.83965280.750.56-0.57-5.0%39.5-12.3-71341%55%45%55%32%9%44%47%48.3%3.401.3764.1%27.6%
ESC Ever45162937.43894990.780.53-0.31-4.0%48.3-12.7-19453%49%45%67%44%13%36%39%48.8%3.461.4868.1%30.7%
Jin Air Green Wings45192642.74154630.900.46-0.29-5.5%47.7-5.5-17744%49%45%58%49%24%39%42%46.6%3.641.5970.0%31.5%
KT Rolster44291539.76094271.430.590.705.3%59.06.964173%43%57%50%64%50%62%54%53.1%3.541.5473.2%29.2%
Longzhu Gaming41162540.33984200.950.490.150.4%56.2-17.252156%51%47%41%59%32%55%53%50.0%3.561.5667.8%32.5%
MVP41182335.54385150.850.65-0.53-2.9%41.72.2-79246%46%50%37%37%17%48%55%49.3%3.431.3066.5%24.9%
ROX Tigers40301035.55904231.390.710.466.8%54.220.837250%48%60%48%65%38%65%60%52.2%3.631.3273.4%25.5%
Samsung Galaxy40241640.24194470.940.540.230.2%53.36.735150%58%50%38%55%30%42%48%51.3%3.701.5872.7%29.8%
SK Telecom T141281336.95214271.220.630.415.9%54.114.224637%71%64%63%49%44%63%62%52.5%3.441.4771.8%28.7%
For a full list of abbreviations and explanations, check the Definitions page.
Last Updated: October 6, 2016 7:12 am

League of Legends esports statistics and analytics by Tim Sevenhuysen