IEM Oakland 2016 Player Statistics

GPGames Played
AGTAverage Game Time
W%Win Percentage
AGLAverage Game Length
G LenAverage Game Length
P%Percentage of games champion was picked in the given role
B%Percentage of games in which the champion was banned (not role-specific)
P+B%Percentage of games in which the champion was either picked or banned (not role-specific)
KTotal Kills
DTotal Deaths
ATotal Assists
KPGKills per Game
DPGDeaths per Game
APGAssists per Game
Team KPGKills per Game
Team DPGDeaths per Game
KDATotal Kill/Death/Assist Ratio
K:DKill-to-Death Ratio
CKPMCombined Kills per Minute (Team Kills + Opposing Team Kills)
XPD@10Average Experience Difference at 10 Minutes
XPD10Average Experience Difference at 10 Minutes
GD@10Average Gold Difference at 10 Minutes
GD@15Average Gold Difference at 15 Minutes
GD10Average Gold Difference at 10 Minutes
GD15Average Gold Difference at 15 Minutes
Team GD@15Average Team Gold Difference at 15 Minutes
GPRGold Percent Rating: Average amount of the game's total gold held, centered around 50% and multiplied by 100 (e.g. +1.00 represents 51.00%)
GSPDAverage Gold Spent Percentage Difference
EGREarly-Game Rating
MLRMid/Late Rating
TWLProportion of time spent with a gold lead (holding more than 52% of the gold in the game). Developed by
TWDProportion of time spent with a gold deficit (holding less than 48% of the gold in the game). Developed by
FBP%First Blood participation rate (FB kills+assists / games played)
FBPFirst Blood participation rate (FB kills+assists / games played)
FBD%First Blood death rate (FB deaths / games played)
K+A@15Average kills+assists at 15 minutes
K@15Average kills at 15 minutes
A@15Average assists at 15 minutes
D@15Average deaths at 15 minutes
FB%First Blood Rate (includes both kills and assists for players)
FD%First Dragon Rate
FT%First Tower Rate
F3T%First to Kill Three Towers Rate
HLD%Percentage of games in which the team acquired Rift Herald.
FBN%First Baron Rate
BN%Baron Control Rate
FT TimeAverage First Tower Kill Time
FTTAverage First Tower Kill Time
DrPGDragons Killed per Game
DRG%Dragon control rate. If ELD% is also reported, this only reflects elemental drakes.
ELD%Elder dragon control rate.
TPGTowers Killed per Game
KPKill Participation
aKPAverage Kill Participation
D%Share of team's deaths
DTH%Share of team's deaths
CSD@10Average Creep Score Difference at 10 Minutes
CSD10Average Creep Score Difference at 10 Minutes
CSPMAverage monsters + minions killed per minute
CS%P15Average share of team's post-15-minute minion and monster kills
DPMAverage Damage to Champions per Minute
Team DPMAverage Team Damage to Champions per Minute
Team DTPMAverage Team-wide Damage Taken from Champions per Minute
DTPMAverage Damage Taken from Champions per Minute
DPDAverage Damage to Champions Percentage Difference
Dmg%Average Share of Team's Total Damage to Champions
EGPMAverage Earned Gold per Minute (excludes starting gold and inherent gold generation)
Gold%Average Share of Team's Total Gold Earned (excludes starting gold and inherent gold generation)
Gold% Post-15Average Share of Team's Gold Earned Post-15 Minutes (excludes starting gold and inherent gold generation)
JNG%Average Share of Game's Total Jungle CS
WPMAverage Wards Placed per Minute
WCPMAverage Wards Cleared per Minute
WC%Average Percentage of Opponent Wards Cleared
VWCAverage Percentage of Opponent Visible Wards Cleared
IWCAverage Percentage of Opponent Invisible Wards Cleared
CS% Post-15Average Share of Team's Creep Score After 15 Minutes
Minion% Post-15Average Share of Team's Minion Kills After 15 Minutes
Monster% Post-15Average Share of Team's Monster Kills After 15 Minutes

BiofrostTeam SoloMidSupport333%412262.546.9%19.7%0%3.3-541.14.5%32412.9%149.212.6%1.120.33
BjergsenTeam SoloMidMiddle333%1211273.560.9%18.0%33%6.72258.528.7%60124.7%273.022.9%0.400.10
ChaserLongzhu GamingJungle367%136337.775.4%16.7%67%-1.3-1104.013.5%38617.2%253.620.0%0.830.40
CrashLongzhu GamingJungle10%1253.085.7%10.5%0%18.0895.417.5%27619.1%216.123.0%0.820.69
DoubleRedFlash WolvesADC757%1618433.357.8%20.2%14%-7.3-2147.827.1%43920.7%254.722.0%0.310.20
ExilehUnicorns of LoveMiddle1070%6427494.267.7%18.5%10%-1.6-808.829.5%61326.0%304.724.9%0.410.12
ExpessionLongzhu GamingTop450%1912273.867.6%21.8%0%7.01527.826.9%49223.9%259.021.9%0.470.14
FrozenLongzhu GamingMiddle450%1716252.661.8%29.1%25%-5.8-5498.329.7%54825.4%276.923.5%0.530.13
FuryLongzhu GamingADC450%1410334.769.1%18.2%25%-1.0-1327.323.7%52425.6%255.321.5%0.420.18
HauntzerTeam SoloMidTop333%1512172.750.0%19.7%0%-15.0-3427.930.1%53521.5%275.323.1%0.470.13
HylissangUnicorns of LoveSupport1070%1136812.655.1%24.7%40%-1.2190.93.2%2299.7%144.811.8%1.060.32
KarsaFlash WolvesJungle757%3115404.769.6%16.9%57%-2.63424.716.0%42619.5%255.722.2%0.890.45
MapleFlash WolvesMiddle757%3118424.171.6%20.2%29%3.12818.528.1%64629.7%272.623.5%0.540.16
MMDFlash WolvesTop757%2020352.853.9%22.5%43%-15.1-1577.425.9%43820.4%239.420.8%0.450.15
MoveUnicorns of LoveJungle1070%1826753.655.7%17.8%30%-0.8-2073.812.2%27712.1%214.217.5%0.720.45
PureLongzhu GamingSupport450%49465.673.5%16.4%25%-2.5-1021.25.2%1557.4%149.912.4%1.300.40
SvenskerenTeam SoloMidJungle333%1612273.667.2%19.7%33%6.01873.912.8%36114.5%242.820.4%0.800.26
SwordArTFlash WolvesSupport757%418633.765.7%20.2%14%2.01530.82.9%2099.6%136.911.6%1.320.24
VeritasUnicorns of LoveADC1070%4320675.565.9%13.7%30%14.43558.527.9%61425.6%289.323.5%0.330.11
VizicsacsiUnicorns of LoveTop1070%3137732.862.3%25.3%30%13.52208.327.1%62826.5%271.322.4%0.520.13
WildTurtleTeam SoloMidADC333%1714212.759.4%23.0%0%-11.7-2036.723.9%65626.3%252.321.1%0.420.14
For a full list of abbreviations and explanations, check the Definitions page.
Last Updated: November 22, 2016 1:25 pm

League of Legends esports statistics and analytics by Tim Sevenhuysen