EU LCS 2016 Spring Regular Season Team Statistics

PosPosition
GPGames Played
AGTAverage Game Time
WWins
W%Win Percentage
AGLAverage Game Length
LLosses
G LenAverage Game Length
P%Percentage of games champion was picked in the given role
B%Percentage of games in which the champion was banned (not role-specific)
P+B%Percentage of games in which the champion was either picked or banned (not role-specific)
KTotal Kills
DTotal Deaths
ATotal Assists
KPGKills per Game
DPGDeaths per Game
APGAssists per Game
Team KPGKills per Game
Team DPGDeaths per Game
KDATotal Kill/Death/Assist Ratio
K:DKill-to-Death Ratio
CKPMCombined Kills per Minute (Team Kills + Opposing Team Kills)
XPD@10Average Experience Difference at 10 Minutes
XPD10Average Experience Difference at 10 Minutes
GD@10Average Gold Difference at 10 Minutes
GD@15Average Gold Difference at 15 Minutes
GD10Average Gold Difference at 10 Minutes
GD15Average Gold Difference at 15 Minutes
Team GD@15Average Team Gold Difference at 15 Minutes
GPRGold Percent Rating: Average amount of the game's total gold held, centered around 50% and multiplied by 100 (e.g. +1.00 represents 51.00%)
GSPDAverage Gold Spent Percentage Difference
EGREarly-Game Rating
MLRMid/Late Rating
TWLProportion of time spent with a gold lead (holding more than 52% of the gold in the game). Developed by league-analytics.com.
TWDProportion of time spent with a gold deficit (holding less than 48% of the gold in the game). Developed by league-analytics.com.
FBP%First Blood participation rate (FB kills+assists / games played)
FBPFirst Blood participation rate (FB kills+assists / games played)
FBD%First Blood death rate (FB deaths / games played)
K+A@15Average kills+assists at 15 minutes
K@15Average kills at 15 minutes
A@15Average assists at 15 minutes
D@15Average deaths at 15 minutes
FB%First Blood Rate (includes both kills and assists for players)
FD%First Dragon Rate
FT%First Tower Rate
F3T%First to Kill Three Towers Rate
HLD%Percentage of games in which the team acquired Rift Herald.
FBN%First Baron Rate
BN%Baron Control Rate
FT TimeAverage First Tower Kill Time
FTTAverage First Tower Kill Time
DrPGDragons Killed per Game
DRG%Dragon control rate. If ELD% is also reported, this only reflects elemental drakes.
ELD%Elder dragon control rate.
TPGTowers Killed per Game
KPKill Participation
aKPAverage Kill Participation
D%Share of team's deaths
DTH%Share of team's deaths
CSD@10Average Creep Score Difference at 10 Minutes
CSD10Average Creep Score Difference at 10 Minutes
CSPMAverage monsters + minions killed per minute
CS%P15Average share of team's post-15-minute minion and monster kills
DPMAverage Damage to Champions per Minute
Team DPMAverage Team Damage to Champions per Minute
Team DTPMAverage Team-wide Damage Taken from Champions per Minute
DTPMAverage Damage Taken from Champions per Minute
DPDAverage Damage to Champions Percentage Difference
Dmg%Average Share of Team's Total Damage to Champions
EGPMAverage Earned Gold per Minute (excludes starting gold and inherent gold generation)
Gold%Average Share of Team's Total Gold Earned (excludes starting gold and inherent gold generation)
Gold% Post-15Average Share of Team's Gold Earned Post-15 Minutes (excludes starting gold and inherent gold generation)
JNG%Average Share of Game's Total Jungle CS
WPMAverage Wards Placed per Minute
WCPMAverage Wards Cleared per Minute
WC%Average Percentage of Opponent Wards Cleared
VWCAverage Percentage of Opponent Visible Wards Cleared
IWCAverage Percentage of Opponent Invisible Wards Cleared
CS% Post-15Average Share of Team's Creep Score After 15 Minutes
Minion% Post-15Average Share of Team's Minion Kills After 15 Minutes
Monster% Post-15Average Share of Team's Monster Kills After 15 Minutes

TeamGPWLAGTKDK:DCKPMEGRMLRGSPDGD@15FB%FD%FT%FBN%DRG%JNG%WPMWCPMVWCIWC
Elements1861236.41602210.720.5844.7-11.3-6.7%-65250%56%44%44%60%44.6%3.471.4771.0%24.8%
Fnatic189936.22002001.000.6150.9-0.9-1.4%22628%39%39%47%53%49.0%3.551.4770.7%23.7%
G2 Esports1815332.92781751.590.7664.019.39.0%1,39150%61%67%67%62%55.0%3.631.2771.4%21.2%
Giants1831532.01172490.470.6330.4-13.7-12.2%-2,26533%50%44%27%24%48.5%3.341.2160.1%20.5%
H2K1814437.42471481.670.5961.116.76.7%1,37167%44%72%60%54%51.1%3.721.4775.9%25.3%
Origen1811735.52122011.050.6553.47.74.2%25844%67%28%67%60%51.4%3.441.3968.8%24.3%
Roccat1841435.51622360.690.6255.1-32.9-4.7%41767%67%61%35%49%50.6%3.471.4068.4%21.1%
Splyce1851334.11331980.670.5432.7-4.9-8.4%-1,49033%22%22%19%31%44.9%3.311.2464.1%19.4%
Unicorns of Love1810837.62472031.220.6647.18.53.2%-25672%33%50%56%41%52.5%3.501.4674.9%23.8%
Vitality1813537.22211511.460.5560.711.510.3%99956%56%72%76%59%52.3%3.681.4073.2%23.7%
For a full list of abbreviations and explanations, check the Definitions page.
Last Updated: March 18, 2016 2:48 pm

League of Legends esports statistics and analytics by Tim Sevenhuysen