EU CS 2015 Summer Playoffs Team Statistics

PosPosition
GPGames Played
AGTAverage Game Time
WWins
W%Win Percentage
AGLAverage Game Length
LLosses
G LenAverage Game Length
P%Percentage of games champion was picked in the given role
B%Percentage of games in which the champion was banned (not role-specific)
P+B%Percentage of games in which the champion was either picked or banned (not role-specific)
KTotal Kills
DTotal Deaths
ATotal Assists
KPGKills per Game
DPGDeaths per Game
APGAssists per Game
Team KPGKills per Game
Team DPGDeaths per Game
KDATotal Kill/Death/Assist Ratio
K:DKill-to-Death Ratio
CKPMCombined Kills per Minute (Team Kills + Opposing Team Kills)
XPD@10Average Experience Difference at 10 Minutes
XPD10Average Experience Difference at 10 Minutes
GD@10Average Gold Difference at 10 Minutes
GD@15Average Gold Difference at 15 Minutes
GD10Average Gold Difference at 10 Minutes
GD15Average Gold Difference at 15 Minutes
Team GD@15Average Team Gold Difference at 15 Minutes
GPRGold Percent Rating: Average amount of the game's total gold held, centered around 50% and multiplied by 100 (e.g. +1.00 represents 51.00%)
GSPDAverage Gold Spent Percentage Difference
EGREarly-Game Rating
MLRMid/Late Rating
TWLProportion of time spent with a gold lead (holding more than 52% of the gold in the game). Developed by league-analytics.com.
TWDProportion of time spent with a gold deficit (holding less than 48% of the gold in the game). Developed by league-analytics.com.
FBP%First Blood participation rate (FB kills+assists / games played)
FBPFirst Blood participation rate (FB kills+assists / games played)
FBD%First Blood death rate (FB deaths / games played)
K+A@15Average kills+assists at 15 minutes
K@15Average kills at 15 minutes
A@15Average assists at 15 minutes
D@15Average deaths at 15 minutes
FB%First Blood Rate (includes both kills and assists for players)
FD%First Dragon Rate
FT%First Tower Rate
F3T%First to Kill Three Towers Rate
HLD%Percentage of games in which the team acquired Rift Herald.
FBN%First Baron Rate
BN%Baron Control Rate
FT TimeAverage First Tower Kill Time
FTTAverage First Tower Kill Time
DrPGDragons Killed per Game
DRG%Dragon control rate. If ELD% is also reported, this only reflects elemental drakes.
ELD%Elder dragon control rate.
TPGTowers Killed per Game
KPKill Participation
aKPAverage Kill Participation
D%Share of team's deaths
DTH%Share of team's deaths
CSD@10Average Creep Score Difference at 10 Minutes
CSD10Average Creep Score Difference at 10 Minutes
CSPMAverage monsters + minions killed per minute
CS%P15Average share of team's post-15-minute minion and monster kills
DPMAverage Damage to Champions per Minute
Team DPMAverage Team Damage to Champions per Minute
Team DTPMAverage Team-wide Damage Taken from Champions per Minute
DTPMAverage Damage Taken from Champions per Minute
DPDAverage Damage to Champions Percentage Difference
Dmg%Average Share of Team's Total Damage to Champions
EGPMAverage Earned Gold per Minute (excludes starting gold and inherent gold generation)
Gold%Average Share of Team's Total Gold Earned (excludes starting gold and inherent gold generation)
Gold% Post-15Average Share of Team's Gold Earned Post-15 Minutes (excludes starting gold and inherent gold generation)
JNG%Average Share of Game's Total Jungle CS
WPMAverage Wards Placed per Minute
WCPMAverage Wards Cleared per Minute
WC%Average Percentage of Opponent Wards Cleared
VWCAverage Percentage of Opponent Visible Wards Cleared
IWCAverage Percentage of Opponent Invisible Wards Cleared
CS% Post-15Average Share of Team's Creep Score After 15 Minutes
Minion% Post-15Average Share of Team's Minion Kills After 15 Minutes
Monster% Post-15Average Share of Team's Monster Kills After 15 Minutes

Note: Denial eSports was required to forfeit Game 3 of their Semifinals matchup against Dignitas EU. That game was not completed, and is not reflected in these statistics, except to be counted as a loss for Denial and a win for Dignitas.

TeamGPWLAGTKDK:DCKPMDPDGD@15GSPDFB%FD%FT%FBN%DrPGTPGJNG%WPMWCPMWC%
Denial eSports41438.975751.000.988.3%-507.35.1%50%75%75%75.0%2.86.548.2%2.441.2238.6%
Dignitas EU75343.171800.890.51-9.3%369.1-1.2%57%43%43%28.6%2.46.648.3%3.040.8027.6%
Gamers242238.762670.930.85-6.3%875.0-4.0%50%25%75%25.0%1.36.351.8%3.060.8532.1%
Mousesports74343.072581.240.448.2%-579.30.6%43%57%29%71.4%3.47.451.7%2.970.8227.1%
For a full list of abbreviations and explanations, check the Definitions page.
Last Updated: August 13, 2015 9:27 am

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League of Legends esports statistics and analytics by Tim Sevenhuysen