Category Archives: Analysis and Opinion

NA LCS Semi-Final 1 Preview: Cloud9 vs. Team Liquid, Head to Head

Cloud9 vs. Team Liquid is a matchup between two veteran rosters. Today we’ll take a look at the teams head to head, both by position and overall, drawing on various statistics from the regular season and tiebreakers to guide our comparisons. We’ll see why Cloud9 are the favourites coming in, and where Team Liquid’s relative points of strength lie throughout their roster.

These stats don’t tell the whole story, but they draw attention to some interesting facets of the players and teams which we might not otherwise notice. Through these comparisons we’ll see the strengths of each team’s roster, and get some insight into their overall strategic approaches, as well.

I’ve presented my interpretations based on these numbers, but as always, I encourage everyone to draw their own conclusions! Continue reading NA LCS Semi-Final 1 Preview: Cloud9 vs. Team Liquid, Head to Head

Don’t Call Him “Just Consistent”: Cop’s Rise to the Top

Cop, AD Carry for Gravity, is a long-term veteran of competitive League of Legends, and one of the North American scene’s mainstays along with high profile names like Dyrus, DoubleLift, and Xpecial. But through his time with Dignitas and Curse, Cop never enjoyed the same level of celebrity and respect as those players, instead garnering a reputation as a consistent, but unexciting, mid-level performer.

A common concept when describing Cop is that he is the measuring stick for NA LCS AD Carries: if you’re better than Cop, you’re good; if you’re worse than Cop, you’re bad. That perception has stuck with Cop for years, to the point that no matter what he does, he is seemingly never seen as better than average, never more than “just consistent”. The phrase implies that Cop can’t put his team on his back and carry them to victory, that he isn’t capable of exceptional performances.

In a recent profile video produced by Riot, Cop even describes himself using the “just consistent” label.

The 2015 season brought about a new opportunity for Cop. He was playing for a new team, Gravity, and was joined by Bunny FuFuu, one of the several Supports he had worked with in 2014.

Even though it may not seem obvious on the surface from Cop’s overall statistics, this new opportunity has been just what Cop needed to break away from his “just consistent” label and prove himself as one of the top AD Carries in North America.

Need proof? Let’s dig into some statistics from the 2015 Spring regular season.

Read the full article on GoldPer10.com.

Ban Out Bunny: How Bunny FuFuu’s Thresh Dominance May Hurt Gravity in the Playoffs

Gravity’s final game of the 2015 Spring Split, an important clash with Team 8 to secure a playoff spot, was a master class in Thresh play, courtesy of Bunny FuFuu, arguably the best Thresh player in North America today. Bunny ended the game with a 0/1/13 scoreline, and perhaps more importantly, he was responsible for getting the ball rolling for his AD Carry, Cop, who hard carried the victory with a 12/0/4.

That performance led Bunny’s teammate Keane to tweet this the following day:

Keane tweetKeane may have been trolling, or baiting, or playing some other kind of mind game, but he was absolutely right: Gravity’s opponents, most notably their upcoming playoff foes Team Impulse, should probably ban Thresh. Continue reading Ban Out Bunny: How Bunny FuFuu’s Thresh Dominance May Hurt Gravity in the Playoffs